export enum EliminateMode {
    /** 二消 */
    MATCH2,
    /** 三消 */
    MATCH3
}

export default class EliminateConsts {
    /** 多少个元素可以消除 */
    eliminateLimit: number = 3;
    /** 消息枚举 */
    messages = {
        COUNTDOWN_OVER: "countdown_over",
        ELIMINATE: "eliminate"
    };

    /** 消除一对赢得多少积分 */
    eliminate_win_score: number = 1;
    /** 最大关卡6关 */
    max_level: number = 13;
    /** 自动消除需要多少积分 暂定10个积分 */
    auto_cost_score: number = 100;

    eliminate_slot: number = 7;

    /** 第一关的数据 */
    firstLevel_toys: string[] = [
        "yoyo",
        "football",
        "earth",
        "ham",
        "ice",
        "fish0",
        "yoyo",
        "cow",
        "hourse",
        "canon",
        "guitar",
        "giftBox",
        "harp",
        "igloo",
        "car"
    ]

    /** 物品加载情况 */
    toysLoadInfo: { [key: string]: boolean } = {};

}

export const eliminateConsts = new EliminateConsts();

